Run /poker with a blind and virtual-coin buy-in for the table stack. Open or join a 2–6 seat table. Play each street from the shared table message.
Complete game information
How Texas Hold'em works.
All figures describe virtual-coin play. Unless a row says net or score, a × value is the total return including the original stake.
01
How to play
Open a 2–6 seat table by choosing the small blind and a virtual table stack of 20–100 big blinds, or join an open table.
Each funded player receives two private hole cards. The table posts blinds and deals the flop, turn, and river across four betting streets.
On your turn, Fold, Check, Call, Bet/Raise, or go All-in using the enabled table controls.
At showdown, Raise forms each remaining player's best five-card poker hand from any combination of their two hole cards and the five community cards.
The best eligible hand wins each pot; leave an idle table to return the remaining virtual table stack to your server balance.
02
Bets & actions
Fold
Give up the hand and all virtual coins already contributed to its pots.
Check
Pass without adding coins only when there is no amount to call.
Call
Match the current street bet, or commit the remaining shorter stack when all-in.
Bet / Raise
Increase the current bet by at least the minimum full raise when action is open.
All-in
Commit the entire remaining table stack. Short all-ins can create side pots and may not reopen raising.
03
Possible returns
Hold'em has no fixed multiplier. The maximum virtual return is the amount in the main and side pots for which a seat is eligible.
Result
Return / award
What it means
Everyone else folds
Current pot
The last live player receives the pot without a showdown.
Best hand at showdown
Eligible pot(s)
The highest-ranked eligible five-card hand receives each main or side pot.
Exact tie
Split pot
Tied winners split that pot equally; indivisible remainder coins are awarded clockwise from the button.
House deduction
0
Raise Hold'em takes no rake; all hand contributions are conserved into player awards.
04
Key rules & edge cases
Tables require 2–6 funded seats. The big blind is twice the selected small blind; a buy-in must be 20–100 big blinds.
Raise uses a standard 52-card deck, normal burn cards, and the streets Preflop, Flop, Turn, River, and Showdown.
Hand order, low to high: High Card, Pair, Two Pair, Three of a Kind, Straight, Flush, Full House, Four of a Kind, Straight Flush. Ace may be low only in A-2-3-4-5.
The action window is 20 seconds. A timeout safely Checks when nothing is due and Folds when facing a bet.
Hole cards remain private to their seat until a showdown reveal; the board, action, pots, and final result are shared.
No rake is removed. Side pots restrict each award to players who contributed to and remain eligible for that pot.
Raise is 18+ simulated entertainment. Virtual coins cannot be purchased, exchanged, withdrawn, or awarded as real-value prizes. Server betting limits and game-specific maximum-return settings apply where supported.