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Raise Moon Base

Moles

Moles is an Activity-only push-your-luck game. Pick any hole on every whack, build the multiplier on hits, and cash out before you find an empty one.

Activity · yesActivity exclusiveProvably fair

Moles in the Raise Activity

Play together.

  1. 01Choose 1–6 hidden moles and set a whole-number virtual-coin stake.
  2. 02Tap Bet once to commit the complete run.
  3. 03Pick any of the seven holes. A mole stacks the next multiplier; an empty hole loses the run.
  4. 04After at least one hit, cash out or choose another hole.
See the full Activity guide →

Made for motion.

Open Raise in Discord

Plinko is built for a full interactive board. From any text or voice channel where Raise is available, open Discord's Apps launcher and enter the Plinko floor.

Moles in the Raise Activity

How Moles works.

All figures describe virtual-coin play. Unless a row says net or score, a × value is the total return including the original stake.

01

How to play

  1. Open Moles in the Raise Activity, choose the hidden-mole count, and set your virtual-coin stake.
  2. Tap Bet. The bot atomically debits one stake, reserves one fairness nonce, and commits a fresh seven-hole layout for every possible step in the run.
  3. Choose any hole on each step. You may reuse a hole on later steps because every step has a newly committed layout.
  4. A mole is a hit. After one or more hits, take the displayed cash-out value or keep whacking. An empty hole settles the run at 0×.

02

Bets & actions

Moles
Choose 1–6 hidden moles. More moles make each hole safer but reduce the multiplier growth.
Seven holes
Every active step lets you select any hole; the server resolves it against that step's committed layout.
Cash out
Available after the first hit. It settles the current integer-calculated return immediately.

03

Possible returns

The curve targets 98% uncapped gross RTP at every offered cash-out depth. Multiplier basis points are floor(9,800 × 7^hits ÷ moles^hits), then payout is computed with integer virtual-coin math; basis-point flooring, whole-coin flooring, and the server maximum-return cap can only reduce the applied return.

ResultReturn / awardWhat it means
Empty holeThe run ends and the committed stake is lost.
5 moles · hits 1–31.37× · 1.92× · 2.69×Reference curve for the default five-mole setting.
5 moles · hits 4–63.76× · 5.27× · 7.38×Cash out after any successful hit or continue.
5 moles · hits 7–910.33× · 14.46× · 20.25×The five-mole course completes automatically after hit nine.
1 mole · hit 85,649,504.98×Highest uncapped multiplier on the shortest, most volatile course.

04

Key rules & edge cases

  • Each run uses seven holes. A new hidden layout is derived for every step, while the selected mole count remains fixed for the run.
  • One-mole runs offer eight steps; two- through six-mole runs offer nine. Completing the last step settles automatically.
  • The settlement contract independently re-derives the complete committed course, choices, hit count, multiplier, and payout before any credit is allowed.
  • The Activity sends stake, mole-count, and hole-choice intent only. Browser-authored layouts, hits, multipliers, and payouts are rejected.
  • The durable run survives a process restart. An untouched expired run refunds its stake; a progressed expired run automatically cashes out the last confirmed hit.
  • Every accepted run is one atomic Bet with matching ledger entries. The configured server maximum return may cap the final credit, and both rule and applied values remain auditable.

Raise is simulated entertainment. Virtual coins cannot be purchased, exchanged, withdrawn, or awarded as real-value prizes. Server betting limits and game-specific maximum-return settings apply where supported.

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