Run /hi_lo with your stake. Predict whether the next card is higher or lower. Keep climbing or use Cash Out to settle the virtual return.
Complete game information
How Hi-Lo works.
All figures describe virtual-coin play. Unless a row says net or score, a × value is the total return including the original stake.
01
How to play
Choose a virtual-coin stake and reveal the first card from one committed 52-card deck.
Choose Higher or Lower. The buttons show the exact possible total multiplier from the remaining cards.
A correct prediction reveals the next card and locks the larger compounded multiplier. Continue for up to twelve guesses or use the in-game Cash Out control.
A wrong prediction or equal rank ends the run with no return; reaching a game or server cap settles automatically.
02
Bets & actions
Higher
Wins only when the next rank is strictly higher. It is disabled when no higher card remains.
Lower
Wins only when the next rank is strictly lower. It is disabled when no lower card remains.
Cash Out
Settle the current locked virtual return instead of making another prediction.
03
Possible returns
The live Higher and Lower buttons are authoritative because odds use the exact ranks still remaining in that hand. The server's maximum-return cap can lower the displayed and paid value.
Result
Return / award
What it means
Correct prediction
Dynamic
Step multiplier = floor[0.99 × remaining cards ÷ winning cards] to four decimal places; it compounds with the locked total.
Wrong or equal rank
0×
The active run ends with no return.
Manual Cash Out
Locked multiplier
Returns the stake multiplied by the current compounded value.
Maximum climb
Up to 1,000×
Twelve correct guesses, the 1,000× game ceiling, or the server maximum return triggers automatic settlement.
04
Key rules & edge cases
Aces are high. Suits have no value, and equal ranks always lose.
Cards are drawn without replacement from one standard 52-card deck, so the available odds update after every reveal.
Each step applies a 0.99 edge factor, rounds down in basis points, and compounds with all prior correct steps.
A run accepts at most twelve predictions and has a 1,000× game multiplier ceiling before any lower server cap.
An expired active hand automatically settles at its current locked return instead of losing it.
Raise is 18+ simulated entertainment. Virtual coins cannot be purchased, exchanged, withdrawn, or awarded as real-value prizes. Server betting limits and game-specific maximum-return settings apply where supported.